It’s like a fable. Not too long ago - around the time computers went from stigma to necessity, or when THE OC’s Seth Cohen won his dream girl with comic book prowess - nerds became cool. Geek culture hit pop culture.
NERDS GONE WILD! Is a reflection of this newly embraced social fringe in its raw form. With content that reaches right into the core of ‘nerdism’, and articles that derive from once marginalised obsessions.
Written with a sense of comic timing that rivals RED DWARF, the magazine examines all facets of nerd culture, from vintage computers (Issue #2 ‘The best personal computer was made in 1983 by Tandy. End of story.) and cult television (issue #2 ‘Angel: if he's immortal, why does he get fatter?), to nerdist social questions (Issue #1 ‘If nerds are cool now, why aren't I, Mum?).
Computers, vampires and THE OC aside, the energy that soaks each page of NERDS GONE WILD! is infectious (see Issue #2 ‘Zombie Vampire Apocalypse on Planet Kung-Fu’). Because when a nerd gets excited about something, not even the Starship Enterprise can hold them back.
*Issue 3 unleashed on Feb 14
Format: Magazine
Motivation: Improve your dinner conversation
Keywords: Film
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